3D Art
Project: Modeling for Games
Software Used: Maya
Details: This was a personal project to create a 3D model for use in a game engine. I was responsible for the concept, modelling, texturing and rigging of the character.
Project: Dialog Animation
Software Used: Maya
Details: This is an animation to test my lip-sync and acting skills. All animation was hand keyed and the rig was provided by AnimationMentor.com.
Project: Rigging for Game Characters
Software Used: Maya
Details: This is an example of my rigging skills for animating 3D game characters.
